hiskvm.blogg.se

Terraria map viewer larger world
Terraria map viewer larger world





terraria map viewer larger world

Quick edit seeing as that was my 5th post Generally these resources will appear clumped up but you probably don't want to use an entire voronoi region for that because that'd make a lot, you probably want to find a starting point and build a few more blocks of the same type off that." You could generate a voronoi diagram that would highlight 'regions', you could then take each region and based on RNG decide if it should be empty space (giving you a cave), or if it should have a chance of generating something that isn't just stone, I'm guessing you're going to have some kind of resource collection in your game so you could disperse these using this.

terraria map viewer larger world

Whilst the perlin noise will generate your terrain, if you want to go underground and disperse caves/minerals you could potentially look at something called a voronoi diagram. If you imagine a character walking left and right, she would move through these chunks." -Bergasms You've now generated a map that has 4 different biomes that are a function of your random number generators seed. If the number is 8-9, set it to arctic tundra, and if it is 10 set it to a volcanic plain. If the number is 5-7, set the chunk to be desert. If the number is less than 5, set the chunk to be grassland. At the start of the game for each chunk, pick a random number between 0 and 10 inclusive. Split this up into 10 'chunks' of 100 units.

terraria map viewer larger world

Generate a 'map' that is 1000 units wide. Well, here is a really simple way to do it. Since I cant post links I'll just quote people.







Terraria map viewer larger world